Blue is kind of hard to really summarize. As far as occupations go, blue is home to the military, speedsters, and of course, weather manipulators. As the latter would show you, there's also a significant devotion to the pegasus race, only rivaled at this point by yellow's love for animals. There's a bit of love for troublemakers, but there's so little in common between the cards that do so, even tengentially, we can't really pin down any flavor motivation for it at this point. It is somewhat relevant that blue is also the only card that explicitly features money, even though white often implies it. Given blue's play style featuring the ability to make things cheaper, it's realistic to expect we'll be seeing some more money-related cards pinned to blue.
Orange was probably the hardest for me to pin down, but there is one thing I find in common with a lot of it: manual labor. These characters all make up the backbone of civilization, from farmers to construction workers to cargo transportation. I get the feeling these guys would feel right at home playing Settlers of Catan. There's also a subtheme of food involved, so you'll get a few bakers spattered in there. As for all that discarding orange does, it's just because all this work is really hard, loud work! How's someone supposed to concentrate with all that going on? The only one that feels out of place in all this is Night Watch, who would seem much more at home with blue's military feel.
Pink just throws itself in your face, and it's not hard to see how. Given the very lighthearted nature of this show, it's incredibly easy to see entertainment throughout. Just about everyone has something to do with fun. Even the seemingly tame Golden Grape is a jokester if you read the flavor text. The +1 power requirement just indicates that you just can't focus on your job while they're around. Any class clown will appreciate that. All that dismissal going on? Well, all the greatest parties involve a little bit of actual destruction, right? Of course there's also a fair amount of fortune-seeking, obviously inspired purely by Pinkie Pie.
Button Mash's idol |
Yellow is kind of split between animals and those that care for them. Frankly, I have some trouble with the explanation that all these animals are supposed to represent kindness. It makes sense for game design, but I honestly won't be satisfied until we get critters in other colors. However, you can still see a pattern here in terms of medicine. Screwy gets to think of herself as a critter, but it still makes sense that all these caretakers would look after her well-being. Now, the only explanation I can see for the critters being "kind" is that they can work together to repay the others for their kindness. This is reflected in well in the other critter-related resources & events. Unfortunately, resource removal lacks any real flavor explanation other than simple misfortune.
Purple is quite easy. All that stuff about moving characters away represents teleportation and is the obvious part. The subtle theme is with all the deck-stacking. This would represent someone who is well-read and has a solution for everything that occurs. This makes a bit more sense to those who play Magic: the Gathering, where the flavor of drawing cards is literally explained as studying your library. There's also a sub-theme of bureaucracy & government going on, so this is kind of an elitist color. I can theorize the reasoning behind restriction what friends can be played, but the motivations of the two cards that do this are different enough that I can't draw a solid conclusion yet. Sadly, the ability to get power based on your opponent's characters remains unexplained, as well.
POSTCRIPT NOTES
I'm not a fan of gundam, but the imagery works. |
* As one last thing before I go, please forgive me a moment to gush a bit. I'm truly glad that my tips & advice has been helpful to you guys, even if it's still just a tiny corner of the internet. Today, I had a bunch of players surround me, hanging on my every word almost religiously. It felt like I was the center of "Organous Time." I can only imagine what it would feel like if I actually were to become a big name in this community. I started this blog because I wanted a place where people could go to improve their game, thereby making stronger opponents so that I could be even stronger, still. Some of my advice has also been harsh truths as I see them, and in my effort to help, I have apparently offended some people. It was a minefield I did not anticipate, but I try not to let that get to me. In fact, to be perfectly honest (oh how I need an Applejack cutie mark necklace for how open I am), I enjoy attention a little too much. I think it's kind of a self-esteem bit, but I won't go all psychological on you. Let's just say I'm in constant danger of acting like Trixie. I truly appreciate all feedback you guys give me, good and bad. I really do. I'd just also like it if people can remind me when I'm starting to lose some humility. Thanks.
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