Monday, March 10, 2014

New Worlds

Well everyone, I have news.  I have been accepted as a writer for Ponycard.net!  Unfortunately, that means I won't have as much time to write for this blog, but all hope is not lost, loyal readers.  One of the conditions for writing for them is that I'm not allowed to reference other games.  It seems rather unfortunate, given that My Little Pony makes a point of referencing everything, not to mention the painfully obvious Black Lotus reference in Heart's Desire.  They also restrict me on how many images I use.  I like to make'em pretty.  Since this is my blog and I only have to go by my rules, I'll definitely take advantage of the increased flexibility I have here.  I just probably won't be posting as much, since most of my creative energy will be focused there.  I also don't want to write exactly the same thing, since anything I submit to them becomes their property.
For right now though, I have the perfect thing to tide you over.  I play a lot of games.  Below the break, I list some games you can play to take a break from MLP while also exercising skills you'll need here.

Monday, March 3, 2014

How to do Limited events

I've been noodling this for some time now.  I stated earlier that in games such as this, people who have lots of money tend to be able to dominate, as they can acquire the more effective cards more easily.  Limited formats help override this, giving everyone a more equal starting point.  Limited, at least from my understanding through Magic, Dragon Ball Z, and UFS, comes in two forms: Sealed deck and Draft.  In a Sealed Deck event, everyone just gets X packs of cards (DBZ also gave out starters because they were very necessary) and makes the best deck they can from that pool.  In a Draft, players all open one pack, choose a single card in that pack to keep, and pass the rest to the player on their left.  They then choose a card from what was passed to them, and so on.  They pass to the right during the second pack, and back to the left with the third.  Basic lands are very necessary in Magic, and since they're by far the most common card type, the organizers will always have an abundance of them available for players to use.  Players get to make smaller decks to compensate for the craziness, about 2/3 the size of normal.  I always enjoy playing Limited formats, especially Draft, and now you're going to get my take on how to handle this.  Let's rock the boat, baby!

Sunday, March 2, 2014

Taste Test & an address

I had a bunch of ideas for subjects today, but it seems like I've already covered them pretty well already in previous entries.  Either that, or I just lost my inspiration when I got home.  Instead, I want take probably my first break from strategy and just get an idea of what each of the colors is supposed to represent.  Remember, this game is supposed to represent people from all walks of life working together to confront problems.  This game takes characters from a good variety of professions while still keeping a general feel for common sentiments.  While what you're actually doing to win the game will often be much more about numbers, it is usually important for the health of a game's interest in your mind to think about what they're actually doing.  In fact, someday when I've got a lot of time, I want to write literally every move in a game against a strong deck and see if I can write a short story about what's going on.  Until then, here's what I could dig up from the colors' trends.