These cards are the most limiting, useless piles of trash you could possibly find. I'm not necessarily going to tell you that they are thoroughly unplayable (though one certainly is at the moment). That's the beauty of well-done CCGs when there are so many possibilities that even the worst cards can have their place in the right deck. In most cases though, you're probably better off avoiding them. Keep in mind, this is assuming you have infinite resources at your disposal, so I'm accounting for all the rares, ultra-rares, fixed cards, and promos that are legal to play.
Sunday, February 9, 2014
Monday, February 3, 2014
So Bright & Shiny
Finally, I get to start writing about individual cards! I've been keeping everything so general lately, because I want to raise the overall strategic quality of people's decks. Of course, no CCG strategy section can be complete without single-card evaluations. I really don't like doing individual cards for whole articles though, so I'll try to have a bit of a theme with this. This week, I'm going to go over what I consider to be the best and worst Ultra-Rares in the set. Maybe I can watch my ego inflate as my opinion ends up shaping card prices.
Sunday, January 26, 2014
The Art of Friendship: tactics for common situations
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This guy has a plan for every situation and readily adapts on the fly. |
(Please forgive the strange word coloration. Something's going on after I post links and I can't undo it without basically rewriting the whole article. It's late as it is and I have work early on Mondays. Maybe I can edit this later.)
Wednesday, January 22, 2014
We Can Work Together: how colors pair up
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Because when I think of ponies working together... |
Monday, January 20, 2014
Choose Your Weapon: various deck styles
In a collectible card game, there are always a very large number of options for your decks. How do you choose the right combination of cards to make things work? It's more than just plugging a bunch of cards that look good. You can't just make a Yu-Gi-Oh deck out of all strong monsters. They have to work together in some way. In this article, I'll examine the general ideas behind how decks typically work and how to make the colors do that.
Saturday, January 18, 2014
My Little Judgment: Interesting rules problems
So sorry for my absence lately. Blogger was having a problem regarding adding images, and I know you all would not enjoy big blocks of text. Have something to make it at least look nice, amirite?
Anyway, the subject today is going to be my attempt to give some commonly asked rules questions some answers, because if it's being asked here, it's likely being asked elsewhere. Firstly, everyone ought to check EnterPlay's FAQ page.
Anyway, the subject today is going to be my attempt to give some commonly asked rules questions some answers, because if it's being asked here, it's likely being asked elsewhere. Firstly, everyone ought to check EnterPlay's FAQ page.
Thursday, January 2, 2014
WhatisthisIdonteven?: Tutorial
I've heard there are still people who don't know how the My Little Pony CCG is played and want to learn. I know there are plenty of tutorials out there, but here's my take to help them out. Since I know everyone learns different and I know I have a rather unorthodox teaching method, maybe this will be the thing that tips you toward understanding.
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